Inaugural online book | Application Concepting Series No. 1



100 Ideas for Envisioning Powerful, Engaging, and Productive User Experiences in Knowledge Work

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Application Envisioning idea
M1.
Iterative Conversations with Knowledge Workers



Product teams can iteratively co-envision valuable interactive applications with selected knowledge workers, grounding resulting technologies in current and emerging needs within targeted organizations and communities of practice. This dialog can commence in early, strategic design concepting and then continue throughout development and across product versions.






Examples from three knowledge work domains:
(Illustrated above) An architect believes that the building modeling application that her studio uses needs some key improvements. After voicing her opinions to the vendor firm that created the computing tool, she is invited to provide feedback on early design concepts and prototypes for new and improved functionalities.

A financial trader uses a phone number in his trading application to contact a product team directly. He wants to let them know about some changes in regulations that will definitely impact the utility of certain functional options in their tool.

A scientist opens her clinical research lab to a visiting product team. This team is meeting a sampling of their customers in order to gain a better understanding of how scientists are incorporating their own, and other vendors’, analysis applications into complex laboratory processes.
Truly engaging, useful, and usable interactive applications may take multiple iterations to emerge. Unsurprisingly then, relatively frequent updates have become an assumed and essential part of many onscreen products’ lifecycles. To ensure that they are heading in desired and desirable directions, product teams can have authentic, ongoing conversations with targeted knowledge workers during any or all phases of their development processes. During application envisioning, teams can engage in conversations with potential users to identify where computing tools could provide value in their practices (A). These early conversations can also allow teams to gather input on their sketched application concepts, input which they can selectively and intelligently use to shape their products’ essential forms.

With the goal of an ongoing dialog in mind, teams can envision functionality concepts that could make it easier for their eventual users to establish contact or simply make suggestions (J1, J6). Workers may experience these channels as key touch points with a vendor, connectively extending outward from the tool itself into a larger, service oriented system.

When product teams do not actively consider an approach for iterative conversations with targeted knowledge workers, they may miss key opportunities while at the same time investing their efforts in other, nominally useful design strategies and functionality offerings (A9). This disconnection may damage brand and open the door to competing firms who make the effort to meaningfully engage in these conversations within targeted markets (K13).

Conversely, when teams work literally from workers’ inputs instead of thoughtfully extracting the underlying intents of their comments, these ongoing conversations may result in unfocused and uncompelling “Frankenstein” applications (C).

See also: D1, G7, M




Application Envisioning questions:

How might your team gather and use input from targeted knowledge workers as part of your application envisioning process? What functional channels within your product might allow you to gather such input over time? How could representative workers’ insights, ideas, and feedback inform your decision making processes as you evolve your product?

More specific questions for product teams to consider:
Who should your team include in iterative conversations about your team’s computing tool? What sampling of voices could represent key variabilities in your targeted markets — including so called “lead users” who often advance their own, local innovations?

What larger market trends could impact your ideas about having discussions with representative knowledge workers? Do targeted individuals and organizations expect to have personal interaction with their vendors?

How might your team get started with iterative conversations during early envisioning, before de facto choices appear in your application concepts?

Could informing participants become full time advisors in your team, or part of a larger network of confirmed but occasional reviewers?

What insights might these participants have into where technologies could provide new sources of value in their work practices?

What ideas might they have regarding desirable changes in how onscreen tools could fit into their activities?

What feedback might they provide about your sketched application and functionality concepts?

What processes could your team create to extract intents and prioritize knowledge workers’ inputs, rather than taking them literally, without any filtering?

How might distilled inputs from participating informants impact the design strategy of your computing tool?

How could thinking of your offering as a service rather than a product change your team’s perspective on knowledge workers’ strategic inputs?

What functionality concepts might you envision to promote mutually valuable connections with your tool’s expanding populations of end users? How might you gather input through these channels as you evolve your product to meet emerging needs over time?

What implications could such conversations have on the brand of your offering? On your marketing methods and messaging?

Do you have enough information to usefully answer these and other envisioning questions? What additional research, problem space models, and design concepting could valuably inform your team’s application envisioning efforts?


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All original contents of Working through Screens online book are subject to
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Please attribute the work to “Jacob Burghardt / FLASHBULB INTERACTION Consultancy.”